Social media, OTT, online gaming usage rises: 60% urban kids spend 3 hours daily | Data
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Over 70% parents emphasised the need for children to take parental permission to join social media and gaming platforms

September 28, 2023 02:14 pm | Updated 03:26 pm IST

33% urban Indian children were addicted to online gaming such as Minecraft, PUBG, Fortnite, Among Us, FIFA, Fantasy Sports according to a survey conducted by LocalCircles

33% urban Indian children were addicted to online gaming such as Minecraft, PUBG, Fortnite, Among Us, FIFA, Fantasy Sports according to a survey conducted by LocalCircles

After the COVID-19 period, as children returned to school and face-to-face teaching recommenced, there was an upswing in the use of the Internet for leisure. A recent survey by LocalCircles indicates that urban Indian youngsters spend more and more time listening to music, viewing clips, maintaining social connections, and playing games on the Internet. This trend has given rise to a growing addiction to electronic gadgets among children aged 9 to 18. This addiction, in some instances, has manifested as impatience, aggression, concentration problems, memory issues, headaches, eye and back discomfort, stress, communication difficulties, lethargy, and even depression. In many cases, parents reported that they are unaware of the apps that their children use.

The nationwide survey aimed to grasp the primary concerns parents had regarding their children’s prolonged usage of social media, OTT, and online gaming platforms. Additionally, it sought parents’ views on the necessity of parental permission for accessing these platforms. The survey gathered feedback from over 46,000 urban Indian parents spanning 296 districts in India. Of these respondents, 62% were male and 38% were female. Respondents were from districts across tiers, with 47% from tier 1, 35% from tier 2, and 18% from tiers 3 and 4.

The survey asked about the daily Internet consumption of children aged 9-17 concerning social media, videos/OTT, and online gaming. Of the 11,507 replies received, 61% of urban Indian parents indicated that their children devoted an average of 3 hours or longer each day to these pursuits (Chart 1). To break it down, 39% said that their children used gadgets for 1-3 hours daily, 46% said 3-6 hours, and 15% said over 6 hours. Importantly, no participants said that their children abstained from such online activities.

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The survey also explored which online platforms children aged 9-17 were most engaged with. Of the 12,017 respondents, some indicated that their children were addicted to multiple mediums. In total, 37% highlighted that their children mostly watched videos/OTT (such as YouTube, Prime Video, Netflix, Hotstar) (Chart 2), 35% pointed to social media platforms (such as Instagram, WhatsApp, Snapchat, Be Real), and 33% identified online gaming (including Minecraft, PUBG, Fortnite, Among Us, FIFA, Fantasy Sports). Additionally, 10% selected “other online activities,” while 2% were not sure. A small proportion (8%) of respondents said that their children were not addicted to any of the aforementioned social media platforms, online games, or entertainment.

The survey asked parents to indicate the emotional or mental impact of social media, videos/OTT, and online games on their children. Among the 11,697 respondents, 39% mentioned aggression as an impact, followed by 37% citing impatience, 27% noting lethargy, 25% describing their children as hyperactive, and 22% reporting depression. (Chart 3). On the positive side, about 10% of parents said that their children had become more social and 8% reported that their children were happier; 2% indicated that their children were not impacted in any way.

The survey asked whether India should prioritise the mandatory parental consent for children under 18 to join social media, OTT/video and online gaming platforms. Out of the 11,798 replies, 73% emphasised the need for parental permission, 13% believed that the minimum age for independent access should be set at 15 years, while 9% felt that maintaining the minimum age at 13 for joining without consent was appropriate. (Chart 4).

Source: LocalCircles

Also read:Here’s how much data Indians consume in a month on average

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